Top Second Life and Linden Lab News Items for 2012

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Top Second Life and Linden Lab News Items for 2012

Postby Vincent » January 3rd, 2013, 01:14:48

    Here's my most important Second Life/Linden Lab-related news posts from the past year (in my judgement), defined as milestones that will probably be the most significant for the future of the company and the virtual world it's still most known for. They largely reflect a single trend: Second Life remaining relatively stable in terms of users numbers, while slowly but consistently losing revenue, as Linden Lab invests the profits into broadening its portfolio of products away from SL.

    • SL Estate Revenue Falls Below $5M/Mo, Lowest Since 10/09
    • Lindens Buy Adventure Game Studio, Aq-Hires A.I. Innovator
    • SL Marketplace Traffic at 430K Uniques -- I.E. About the Size of SL's Total Economic Participant Base
    • Linden Lab Market Capitalization Decreases $102 Million from 2011, According to Analyst Estimate
    • Linden Lab COO/CFO Bob "BK Linden" Komin Leaving Linden Soon, Say Sources
    • Second Life Stays on Nielsen's Latest Top 10 Played PC Games & Increases Total Share, Engagement
    • Philip Rosedale: Second Life Usage Surpasses 2 Billion Hours
    • Second Life's Lost 1600 Private Sim Owners Since 2010; But 500 Land Barons -- SL's 1% -- Own Most of What Remains
    • Very Few Lindens Remain from Linden Lab's Founding Years
    • Why SL's Coming to Steam: To Draw Gamers Who Enjoy "Things Like Garry's Mod", Says Linden CEO Rod Humble
    • The Second Life of Linden Lab: Re-branded Company No Longer World Builder, But "Maker of Shared Creative Spaces"
    • Second Life Private Estate Ownership Hits 4 Year Low

    If you're a hardcore SLer, you've probably noticed I don't mention the launch of Linden Realms, or the growth of mesh-based content, or other items like that. There's a good reason I don't:

    While those were relatively significant events for long-time, active SLers, they've done little to grow the userbase or the world's revenue base, which remain the most crucial factors for Second Life's long term survival. In a similar way, Linden Lab's new products -- Versu, Dio, Patterns, and Creatorverse -- are also crucial to the future of both Second Life and the company. 2013 will largely decide the fate of both.
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Vincent Sobieski, who goes by the stage name "Vincentgbr", was born in Bulgaria and raised in Great Britain. Vincent grew up with a lot of passion in music which gave him the determination to start his DJ course at Point Blank London at the age of 21. He received training from Ben Bristow, at which he succeeded in the course and obtained his DJ certificate.

After gaining 6 years DJ experience, "Vincent" recently got involved with TribalDanceFR and is a weekly resident DJ for them at Club ORBILUX.

"Vincent" has also received offers to play in various Clubs in France, these include Le Balajo, La Java, La Palace, Les Etoiles, etc.

At the beginning of 2009, he started to pursue his interest in producing music. In collaboration with professional producer and friend (Sam Hunwicke), he made his 1st track called (…) and shortly after, 2nd track "DJs The Beat".
He is also looking forward to making his own album in 2012, which promises to be really interesting. He is almost certainly going to be very busy for the future....




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